Personnel Transporter is a simple little tool that allows you to actually put CAG, CLS, or even MK3 traders back into cockpits after they've bailed out and become cargo. Combines with CODEA, can include Cargo Salvager Rescue who will pick up the pilot if he bails and drop him off at the SRS carrier so he can put into a new ship. Contributed By: guitarman9999 0 4 Enable the Script Editor. ![]() Also give you an automated Rescue Service that will jump to a sector where one of your ships is under attack and try to save the ship. Enable the Galaxy Editor To enable the galaxy editor change your pilot name Not your ship name to the exact code below. Security and Rescue Service lets you set up patrol routes for combat ships to fly that's much smarter than the vanilla Patrol Software commands. Your name will remain the same to confirm correct code entry. Navigate to the pilot name change menu and enter 'Thereshallbewings'. The script is worth it just for that and how it streamlines the process of building complexes/build station missions. I have put the .Eye.xml (864 Ko) in each of the 3 'scripts' folders : x3 terran conflict/scripts x3 terran conflict/addon/scripts x3 terran conflict/addon2/scripts I have opened the script editor, I have clicked on OK tu receive green Bala Gi speech, but after I see no reference to a script. Cheats: Enable the Script Editor: Be careful what you do with the Script Editor as it may have unwanted results on. ![]() So like a big TS to follow your TL around and keep it stocked with just 500 units energy for jumping - refueling it immediately after each jump. Also adds Tender feature which is any T type ship (TP, TS, TM, TL) that follows any carrier around and refills it with whatever consumables it uses.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |